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User Comments (18)
IF YOU'RE HAVING THE PROBLEM OF BEING UNABLE TO PLAY THE GAME, FOLLOW THESE SHORT STEPS:
1. Enter Program files
2. Find the folder "Activision"
3. Go into your World at War folder
4. Delete all of the .exe files in that folder
5. place your downloaded crack in the folder
6. Start the game as usual.
You dont have to create any new folders with your profile name or any dumb $hit like that. Follow those steps, and you'll be playing in no time.
n download d crack from dis site itself n replace it wid d existing files it surely gonna work
nice game!!!!!!!!!!!!
nd a very gud rip hands on to kaos
Someone please help me :(
wen i start the game
i see only black and hear sound.
i try'd lot's cracks, but nothing helps....
my email is: king_massih@hotmail.com
wen i start the game
i see only black and hear sound.
i try'd lot's cracks, but nothing helps....
my email is: king_massih@hotmail.com
Game won't run though, it's missing the image "gamefonts_pc" any clue how to fix that?
Edit: ^^Fixed that problem.^^ Search google for "gamefonts_pc.iwi. Download from filefront or wherever you find it. Open iw_03.iwd with winrar. Insert gamefonts_pc.iwi and you're done.
New problem: black screen filling up 1024x768 not responding.
Thanks.
p.s. DD1192g, the reason that file is missing is because you don't have directx installed properly. Search google for the newest verison and install it. Then your game should work.
Or tell me where i can finde it.
Thank you :).
enjoy :)
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Initializing particle cloud buffer...
Creating Direct3D queries...
ERROR: image 'images/gamefonts_pc.iwi' is missing
Couldn't load image 'gamefonts_pc'
AND WITH OUR FRIENDS......THE TROJANS...